Files
SpaceGame/Assets/GrigoriyArx/Droll Robots/Scripts/HitSplash.cs

16 lines
234 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HitSplash : MonoBehaviour
{
public float lifeTime = 1f;
private void Awake()
{
Destroy(gameObject, lifeTime);
}
}